LLVM  8.0.1
SystemZLongBranch.cpp
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1 //===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass makes sure that all branches are in range. There are several ways
11 // in which this could be done. One aggressive approach is to assume that all
12 // branches are in range and successively replace those that turn out not
13 // to be in range with a longer form (branch relaxation). A simple
14 // implementation is to continually walk through the function relaxing
15 // branches until no more changes are needed and a fixed point is reached.
16 // However, in the pathological worst case, this implementation is
17 // quadratic in the number of blocks; relaxing branch N can make branch N-1
18 // go out of range, which in turn can make branch N-2 go out of range,
19 // and so on.
20 //
21 // An alternative approach is to assume that all branches must be
22 // converted to their long forms, then reinstate the short forms of
23 // branches that, even under this pessimistic assumption, turn out to be
24 // in range (branch shortening). This too can be implemented as a function
25 // walk that is repeated until a fixed point is reached. In general,
26 // the result of shortening is not as good as that of relaxation, and
27 // shortening is also quadratic in the worst case; shortening branch N
28 // can bring branch N-1 in range of the short form, which in turn can do
29 // the same for branch N-2, and so on. The main advantage of shortening
30 // is that each walk through the function produces valid code, so it is
31 // possible to stop at any point after the first walk. The quadraticness
32 // could therefore be handled with a maximum pass count, although the
33 // question then becomes: what maximum count should be used?
34 //
35 // On SystemZ, long branches are only needed for functions bigger than 64k,
36 // which are relatively rare to begin with, and the long branch sequences
37 // are actually relatively cheap. It therefore doesn't seem worth spending
38 // much compilation time on the problem. Instead, the approach we take is:
39 //
40 // (1) Work out the address that each block would have if no branches
41 // need relaxing. Exit the pass early if all branches are in range
42 // according to this assumption.
43 //
44 // (2) Work out the address that each block would have if all branches
45 // need relaxing.
46 //
47 // (3) Walk through the block calculating the final address of each instruction
48 // and relaxing those that need to be relaxed. For backward branches,
49 // this check uses the final address of the target block, as calculated
50 // earlier in the walk. For forward branches, this check uses the
51 // address of the target block that was calculated in (2). Both checks
52 // give a conservatively-correct range.
53 //
54 //===----------------------------------------------------------------------===//
55 
56 #include "SystemZ.h"
57 #include "SystemZInstrInfo.h"
58 #include "SystemZTargetMachine.h"
59 #include "llvm/ADT/SmallVector.h"
60 #include "llvm/ADT/Statistic.h"
61 #include "llvm/ADT/StringRef.h"
67 #include "llvm/IR/DebugLoc.h"
69 #include <cassert>
70 #include <cstdint>
71 
72 using namespace llvm;
73 
74 #define DEBUG_TYPE "systemz-long-branch"
75 
76 STATISTIC(LongBranches, "Number of long branches.");
77 
78 namespace {
79 
80 // Represents positional information about a basic block.
81 struct MBBInfo {
82  // The address that we currently assume the block has.
83  uint64_t Address = 0;
84 
85  // The size of the block in bytes, excluding terminators.
86  // This value never changes.
87  uint64_t Size = 0;
88 
89  // The minimum alignment of the block, as a log2 value.
90  // This value never changes.
91  unsigned Alignment = 0;
92 
93  // The number of terminators in this block. This value never changes.
94  unsigned NumTerminators = 0;
95 
96  MBBInfo() = default;
97 };
98 
99 // Represents the state of a block terminator.
100 struct TerminatorInfo {
101  // If this terminator is a relaxable branch, this points to the branch
102  // instruction, otherwise it is null.
103  MachineInstr *Branch = nullptr;
104 
105  // The address that we currently assume the terminator has.
106  uint64_t Address = 0;
107 
108  // The current size of the terminator in bytes.
109  uint64_t Size = 0;
110 
111  // If Branch is nonnull, this is the number of the target block,
112  // otherwise it is unused.
113  unsigned TargetBlock = 0;
114 
115  // If Branch is nonnull, this is the length of the longest relaxed form,
116  // otherwise it is zero.
117  unsigned ExtraRelaxSize = 0;
118 
119  TerminatorInfo() = default;
120 };
121 
122 // Used to keep track of the current position while iterating over the blocks.
123 struct BlockPosition {
124  // The address that we assume this position has.
125  uint64_t Address = 0;
126 
127  // The number of low bits in Address that are known to be the same
128  // as the runtime address.
129  unsigned KnownBits;
130 
131  BlockPosition(unsigned InitialAlignment) : KnownBits(InitialAlignment) {}
132 };
133 
134 class SystemZLongBranch : public MachineFunctionPass {
135 public:
136  static char ID;
137 
138  SystemZLongBranch(const SystemZTargetMachine &tm)
139  : MachineFunctionPass(ID) {}
140 
141  StringRef getPassName() const override { return "SystemZ Long Branch"; }
142 
143  bool runOnMachineFunction(MachineFunction &F) override;
144 
145  MachineFunctionProperties getRequiredProperties() const override {
148  }
149 
150 private:
151  void skipNonTerminators(BlockPosition &Position, MBBInfo &Block);
152  void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator,
153  bool AssumeRelaxed);
154  TerminatorInfo describeTerminator(MachineInstr &MI);
155  uint64_t initMBBInfo();
156  bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address);
157  bool mustRelaxABranch();
158  void setWorstCaseAddresses();
159  void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode);
160  void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode);
161  void relaxBranch(TerminatorInfo &Terminator);
162  void relaxBranches();
163 
164  const SystemZInstrInfo *TII = nullptr;
165  MachineFunction *MF;
168 };
169 
170 char SystemZLongBranch::ID = 0;
171 
172 const uint64_t MaxBackwardRange = 0x10000;
173 const uint64_t MaxForwardRange = 0xfffe;
174 
175 } // end anonymous namespace
176 
177 // Position describes the state immediately before Block. Update Block
178 // accordingly and move Position to the end of the block's non-terminator
179 // instructions.
180 void SystemZLongBranch::skipNonTerminators(BlockPosition &Position,
181  MBBInfo &Block) {
182  if (Block.Alignment > Position.KnownBits) {
183  // When calculating the address of Block, we need to conservatively
184  // assume that Block had the worst possible misalignment.
185  Position.Address += ((uint64_t(1) << Block.Alignment) -
186  (uint64_t(1) << Position.KnownBits));
187  Position.KnownBits = Block.Alignment;
188  }
189 
190  // Align the addresses.
191  uint64_t AlignMask = (uint64_t(1) << Block.Alignment) - 1;
192  Position.Address = (Position.Address + AlignMask) & ~AlignMask;
193 
194  // Record the block's position.
195  Block.Address = Position.Address;
196 
197  // Move past the non-terminators in the block.
198  Position.Address += Block.Size;
199 }
200 
201 // Position describes the state immediately before Terminator.
202 // Update Terminator accordingly and move Position past it.
203 // Assume that Terminator will be relaxed if AssumeRelaxed.
204 void SystemZLongBranch::skipTerminator(BlockPosition &Position,
205  TerminatorInfo &Terminator,
206  bool AssumeRelaxed) {
207  Terminator.Address = Position.Address;
208  Position.Address += Terminator.Size;
209  if (AssumeRelaxed)
210  Position.Address += Terminator.ExtraRelaxSize;
211 }
212 
213 // Return a description of terminator instruction MI.
214 TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr &MI) {
215  TerminatorInfo Terminator;
216  Terminator.Size = TII->getInstSizeInBytes(MI);
217  if (MI.isConditionalBranch() || MI.isUnconditionalBranch()) {
218  switch (MI.getOpcode()) {
219  case SystemZ::J:
220  // Relaxes to JG, which is 2 bytes longer.
221  Terminator.ExtraRelaxSize = 2;
222  break;
223  case SystemZ::BRC:
224  // Relaxes to BRCL, which is 2 bytes longer.
225  Terminator.ExtraRelaxSize = 2;
226  break;
227  case SystemZ::BRCT:
228  case SystemZ::BRCTG:
229  // Relaxes to A(G)HI and BRCL, which is 6 bytes longer.
230  Terminator.ExtraRelaxSize = 6;
231  break;
232  case SystemZ::BRCTH:
233  // Never needs to be relaxed.
234  Terminator.ExtraRelaxSize = 0;
235  break;
236  case SystemZ::CRJ:
237  case SystemZ::CLRJ:
238  // Relaxes to a C(L)R/BRCL sequence, which is 2 bytes longer.
239  Terminator.ExtraRelaxSize = 2;
240  break;
241  case SystemZ::CGRJ:
242  case SystemZ::CLGRJ:
243  // Relaxes to a C(L)GR/BRCL sequence, which is 4 bytes longer.
244  Terminator.ExtraRelaxSize = 4;
245  break;
246  case SystemZ::CIJ:
247  case SystemZ::CGIJ:
248  // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer.
249  Terminator.ExtraRelaxSize = 4;
250  break;
251  case SystemZ::CLIJ:
252  case SystemZ::CLGIJ:
253  // Relaxes to a CL(G)FI/BRCL sequence, which is 6 bytes longer.
254  Terminator.ExtraRelaxSize = 6;
255  break;
256  default:
257  llvm_unreachable("Unrecognized branch instruction");
258  }
259  Terminator.Branch = &MI;
260  Terminator.TargetBlock =
261  TII->getBranchInfo(MI).Target->getMBB()->getNumber();
262  }
263  return Terminator;
264 }
265 
266 // Fill MBBs and Terminators, setting the addresses on the assumption
267 // that no branches need relaxation. Return the size of the function under
268 // this assumption.
269 uint64_t SystemZLongBranch::initMBBInfo() {
270  MF->RenumberBlocks();
271  unsigned NumBlocks = MF->size();
272 
273  MBBs.clear();
274  MBBs.resize(NumBlocks);
275 
276  Terminators.clear();
277  Terminators.reserve(NumBlocks);
278 
279  BlockPosition Position(MF->getAlignment());
280  for (unsigned I = 0; I < NumBlocks; ++I) {
281  MachineBasicBlock *MBB = MF->getBlockNumbered(I);
282  MBBInfo &Block = MBBs[I];
283 
284  // Record the alignment, for quick access.
285  Block.Alignment = MBB->getAlignment();
286 
287  // Calculate the size of the fixed part of the block.
289  MachineBasicBlock::iterator End = MBB->end();
290  while (MI != End && !MI->isTerminator()) {
291  Block.Size += TII->getInstSizeInBytes(*MI);
292  ++MI;
293  }
294  skipNonTerminators(Position, Block);
295 
296  // Add the terminators.
297  while (MI != End) {
298  if (!MI->isDebugInstr()) {
299  assert(MI->isTerminator() && "Terminator followed by non-terminator");
300  Terminators.push_back(describeTerminator(*MI));
301  skipTerminator(Position, Terminators.back(), false);
302  ++Block.NumTerminators;
303  }
304  ++MI;
305  }
306  }
307 
308  return Position.Address;
309 }
310 
311 // Return true if, under current assumptions, Terminator would need to be
312 // relaxed if it were placed at address Address.
313 bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator,
314  uint64_t Address) {
315  if (!Terminator.Branch || Terminator.ExtraRelaxSize == 0)
316  return false;
317 
318  const MBBInfo &Target = MBBs[Terminator.TargetBlock];
319  if (Address >= Target.Address) {
320  if (Address - Target.Address <= MaxBackwardRange)
321  return false;
322  } else {
323  if (Target.Address - Address <= MaxForwardRange)
324  return false;
325  }
326 
327  return true;
328 }
329 
330 // Return true if, under current assumptions, any terminator needs
331 // to be relaxed.
332 bool SystemZLongBranch::mustRelaxABranch() {
333  for (auto &Terminator : Terminators)
334  if (mustRelaxBranch(Terminator, Terminator.Address))
335  return true;
336  return false;
337 }
338 
339 // Set the address of each block on the assumption that all branches
340 // must be long.
341 void SystemZLongBranch::setWorstCaseAddresses() {
343  BlockPosition Position(MF->getAlignment());
344  for (auto &Block : MBBs) {
345  skipNonTerminators(Position, Block);
346  for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {
347  skipTerminator(Position, *TI, true);
348  ++TI;
349  }
350  }
351 }
352 
353 // Split BRANCH ON COUNT MI into the addition given by AddOpcode followed
354 // by a BRCL on the result.
355 void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI,
356  unsigned AddOpcode) {
357  MachineBasicBlock *MBB = MI->getParent();
358  DebugLoc DL = MI->getDebugLoc();
359  BuildMI(*MBB, MI, DL, TII->get(AddOpcode))
360  .add(MI->getOperand(0))
361  .add(MI->getOperand(1))
362  .addImm(-1);
363  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))
364  .addImm(SystemZ::CCMASK_ICMP)
366  .add(MI->getOperand(2));
367  // The implicit use of CC is a killing use.
368  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());
369  MI->eraseFromParent();
370 }
371 
372 // Split MI into the comparison given by CompareOpcode followed
373 // a BRCL on the result.
374 void SystemZLongBranch::splitCompareBranch(MachineInstr *MI,
375  unsigned CompareOpcode) {
376  MachineBasicBlock *MBB = MI->getParent();
377  DebugLoc DL = MI->getDebugLoc();
378  BuildMI(*MBB, MI, DL, TII->get(CompareOpcode))
379  .add(MI->getOperand(0))
380  .add(MI->getOperand(1));
381  MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL))
382  .addImm(SystemZ::CCMASK_ICMP)
383  .add(MI->getOperand(2))
384  .add(MI->getOperand(3));
385  // The implicit use of CC is a killing use.
386  BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo());
387  MI->eraseFromParent();
388 }
389 
390 // Relax the branch described by Terminator.
391 void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) {
392  MachineInstr *Branch = Terminator.Branch;
393  switch (Branch->getOpcode()) {
394  case SystemZ::J:
395  Branch->setDesc(TII->get(SystemZ::JG));
396  break;
397  case SystemZ::BRC:
398  Branch->setDesc(TII->get(SystemZ::BRCL));
399  break;
400  case SystemZ::BRCT:
401  splitBranchOnCount(Branch, SystemZ::AHI);
402  break;
403  case SystemZ::BRCTG:
404  splitBranchOnCount(Branch, SystemZ::AGHI);
405  break;
406  case SystemZ::CRJ:
407  splitCompareBranch(Branch, SystemZ::CR);
408  break;
409  case SystemZ::CGRJ:
410  splitCompareBranch(Branch, SystemZ::CGR);
411  break;
412  case SystemZ::CIJ:
413  splitCompareBranch(Branch, SystemZ::CHI);
414  break;
415  case SystemZ::CGIJ:
416  splitCompareBranch(Branch, SystemZ::CGHI);
417  break;
418  case SystemZ::CLRJ:
419  splitCompareBranch(Branch, SystemZ::CLR);
420  break;
421  case SystemZ::CLGRJ:
422  splitCompareBranch(Branch, SystemZ::CLGR);
423  break;
424  case SystemZ::CLIJ:
425  splitCompareBranch(Branch, SystemZ::CLFI);
426  break;
427  case SystemZ::CLGIJ:
428  splitCompareBranch(Branch, SystemZ::CLGFI);
429  break;
430  default:
431  llvm_unreachable("Unrecognized branch");
432  }
433 
434  Terminator.Size += Terminator.ExtraRelaxSize;
435  Terminator.ExtraRelaxSize = 0;
436  Terminator.Branch = nullptr;
437 
438  ++LongBranches;
439 }
440 
441 // Run a shortening pass and relax any branches that need to be relaxed.
442 void SystemZLongBranch::relaxBranches() {
444  BlockPosition Position(MF->getAlignment());
445  for (auto &Block : MBBs) {
446  skipNonTerminators(Position, Block);
447  for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) {
448  assert(Position.Address <= TI->Address &&
449  "Addresses shouldn't go forwards");
450  if (mustRelaxBranch(*TI, Position.Address))
451  relaxBranch(*TI);
452  skipTerminator(Position, *TI, false);
453  ++TI;
454  }
455  }
456 }
457 
458 bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) {
459  TII = static_cast<const SystemZInstrInfo *>(F.getSubtarget().getInstrInfo());
460  MF = &F;
461  uint64_t Size = initMBBInfo();
462  if (Size <= MaxForwardRange || !mustRelaxABranch())
463  return false;
464 
465  setWorstCaseAddresses();
466  relaxBranches();
467  return true;
468 }
469 
471  return new SystemZLongBranch(TM);
472 }
const MachineInstrBuilder & add(const MachineOperand &MO) const
This class represents lattice values for constants.
Definition: AllocatorList.h:24
const DebugLoc & getDebugLoc() const
Returns the debug location id of this MachineInstr.
Definition: MachineInstr.h:383
STATISTIC(NumFunctions, "Total number of functions")
A debug info location.
Definition: DebugLoc.h:34
F(f)
const unsigned CCMASK_ICMP
Definition: SystemZ.h:47
MachineFunctionPass - This class adapts the FunctionPass interface to allow convenient creation of pa...
const HexagonInstrInfo * TII
void eraseFromParent()
Unlink &#39;this&#39; from the containing basic block and delete it.
unsigned getOpcode() const
Returns the opcode of this MachineInstr.
Definition: MachineInstr.h:409
Position
Position to insert a new instruction relative to an existing instruction.
virtual const TargetInstrInfo * getInstrInfo() const
MachineInstrBuilder BuildMI(MachineFunction &MF, const DebugLoc &DL, const MCInstrDesc &MCID)
Builder interface. Specify how to create the initial instruction itself.
const TargetSubtargetInfo & getSubtarget() const
getSubtarget - Return the subtarget for which this machine code is being compiled.
LLVM_ATTRIBUTE_ALWAYS_INLINE iterator begin()
Definition: SmallVector.h:129
unsigned getAlignment() const
Return alignment of the basic block.
FunctionPass class - This class is used to implement most global optimizations.
Definition: Pass.h:285
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
bool isConditionalBranch(QueryType Type=AnyInBundle) const
Return true if this is a branch which may fall through to the next instruction or may transfer contro...
Definition: MachineInstr.h:671
void setDesc(const MCInstrDesc &tid)
Replace the instruction descriptor (thus opcode) of the current instruction with a new one...
This is a &#39;vector&#39; (really, a variable-sized array), optimized for the case when the array is small...
Definition: SmallVector.h:847
const unsigned CCMASK_CMP_NE
Definition: SystemZ.h:38
FunctionPass * createSystemZLongBranchPass(SystemZTargetMachine &TM)
Target - Wrapper for Target specific information.
bool isUnconditionalBranch(QueryType Type=AnyInBundle) const
Return true if this is a branch which always transfers control flow to some other block...
Definition: MachineInstr.h:679
const MachineBasicBlock * getParent() const
Definition: MachineInstr.h:254
MachineFunctionProperties & set(Property P)
Representation of each machine instruction.
Definition: MachineInstr.h:64
const MachineInstrBuilder & addImm(int64_t Val) const
Add a new immediate operand.
#define I(x, y, z)
Definition: MD5.cpp:58
uint32_t Size
Definition: Profile.cpp:47
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
bool addRegisterKilled(unsigned IncomingReg, const TargetRegisterInfo *RegInfo, bool AddIfNotFound=false)
We have determined MI kills a register.
IRTranslator LLVM IR MI
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:49
const MachineOperand & getOperand(unsigned i) const
Definition: MachineInstr.h:414
Properties which a MachineFunction may have at a given point in time.