LLVM  8.0.1
Threading.h
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1 //===-- llvm/Support/Threading.h - Control multithreading mode --*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file declares helper functions for running LLVM in a multi-threaded
11 // environment.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_SUPPORT_THREADING_H
16 #define LLVM_SUPPORT_THREADING_H
17 
18 #include "llvm/ADT/SmallVector.h"
19 #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX
20 #include "llvm/Support/Compiler.h"
21 #include <ciso646> // So we can check the C++ standard lib macros.
22 #include <functional>
23 
24 #if defined(_MSC_VER)
25 // MSVC's call_once implementation worked since VS 2015, which is the minimum
26 // supported version as of this writing.
27 #define LLVM_THREADING_USE_STD_CALL_ONCE 1
28 #elif defined(LLVM_ON_UNIX) && \
29  (defined(_LIBCPP_VERSION) || \
30  !(defined(__NetBSD__) || defined(__OpenBSD__) || \
31  (defined(__ppc__) || defined(__PPC__))))
32 // std::call_once from libc++ is used on all Unix platforms. Other
33 // implementations like libstdc++ are known to have problems on NetBSD,
34 // OpenBSD and PowerPC.
35 #define LLVM_THREADING_USE_STD_CALL_ONCE 1
36 #else
37 #define LLVM_THREADING_USE_STD_CALL_ONCE 0
38 #endif
39 
40 #if LLVM_THREADING_USE_STD_CALL_ONCE
41 #include <mutex>
42 #else
43 #include "llvm/Support/Atomic.h"
44 #endif
45 
46 namespace llvm {
47 class Twine;
48 
49 /// Returns true if LLVM is compiled with support for multi-threading, and
50 /// false otherwise.
52 
53 /// llvm_execute_on_thread - Execute the given \p UserFn on a separate
54 /// thread, passing it the provided \p UserData and waits for thread
55 /// completion.
56 ///
57 /// This function does not guarantee that the code will actually be executed
58 /// on a separate thread or honoring the requested stack size, but tries to do
59 /// so where system support is available.
60 ///
61 /// \param UserFn - The callback to execute.
62 /// \param UserData - An argument to pass to the callback function.
63 /// \param RequestedStackSize - If non-zero, a requested size (in bytes) for
64 /// the thread stack.
65 void llvm_execute_on_thread(void (*UserFn)(void *), void *UserData,
66  unsigned RequestedStackSize = 0);
67 
68 #if LLVM_THREADING_USE_STD_CALL_ONCE
69 
71 
72 #else
73 
74  enum InitStatus { Uninitialized = 0, Wait = 1, Done = 2 };
75 
76  /// The llvm::once_flag structure
77  ///
78  /// This type is modeled after std::once_flag to use with llvm::call_once.
79  /// This structure must be used as an opaque object. It is a struct to force
80  /// autoinitialization and behave like std::once_flag.
81  struct once_flag {
82  volatile sys::cas_flag status = Uninitialized;
83  };
84 
85 #endif
86 
87  /// Execute the function specified as a parameter once.
88  ///
89  /// Typical usage:
90  /// \code
91  /// void foo() {...};
92  /// ...
93  /// static once_flag flag;
94  /// call_once(flag, foo);
95  /// \endcode
96  ///
97  /// \param flag Flag used for tracking whether or not this has run.
98  /// \param F Function to call once.
99  template <typename Function, typename... Args>
100  void call_once(once_flag &flag, Function &&F, Args &&... ArgList) {
101 #if LLVM_THREADING_USE_STD_CALL_ONCE
102  std::call_once(flag, std::forward<Function>(F),
103  std::forward<Args>(ArgList)...);
104 #else
105  // For other platforms we use a generic (if brittle) version based on our
106  // atomics.
107  sys::cas_flag old_val = sys::CompareAndSwap(&flag.status, Wait, Uninitialized);
108  if (old_val == Uninitialized) {
109  std::forward<Function>(F)(std::forward<Args>(ArgList)...);
112  TsanHappensBefore(&flag.status);
113  flag.status = Done;
115  } else {
116  // Wait until any thread doing the call has finished.
117  sys::cas_flag tmp = flag.status;
119  while (tmp != Done) {
120  tmp = flag.status;
122  }
123  }
124  TsanHappensAfter(&flag.status);
125 #endif
126  }
127 
128  /// Get the amount of currency to use for tasks requiring significant
129  /// memory or other resources. Currently based on physical cores, if
130  /// available for the host system, otherwise falls back to
131  /// thread::hardware_concurrency().
132  /// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF
134 
135  /// Get the number of threads that the current program can execute
136  /// concurrently. On some systems std::thread::hardware_concurrency() returns
137  /// the total number of cores, without taking affinity into consideration.
138  /// Returns 1 when LLVM is configured with LLVM_ENABLE_THREADS=OFF.
139  /// Fallback to std::thread::hardware_concurrency() if sched_getaffinity is
140  /// not available.
141  unsigned hardware_concurrency();
142 
143  /// Return the current thread id, as used in various OS system calls.
144  /// Note that not all platforms guarantee that the value returned will be
145  /// unique across the entire system, so portable code should not assume
146  /// this.
147  uint64_t get_threadid();
148 
149  /// Get the maximum length of a thread name on this platform.
150  /// A value of 0 means there is no limit.
152 
153  /// Set the name of the current thread. Setting a thread's name can
154  /// be helpful for enabling useful diagnostics under a debugger or when
155  /// logging. The level of support for setting a thread's name varies
156  /// wildly across operating systems, and we only make a best effort to
157  /// perform the operation on supported platforms. No indication of success
158  /// or failure is returned.
159  void set_thread_name(const Twine &Name);
160 
161  /// Get the name of the current thread. The level of support for
162  /// getting a thread's name varies wildly across operating systems, and it
163  /// is not even guaranteed that if you can successfully set a thread's name
164  /// that you can later get it back. This function is intended for diagnostic
165  /// purposes, and as with setting a thread's name no indication of whether
166  /// the operation succeeded or failed is returned.
168 }
169 
170 #endif
void set_thread_name(const Twine &Name)
Set the name of the current thread.
This class represents lattice values for constants.
Definition: AllocatorList.h:24
unsigned heavyweight_hardware_concurrency()
Get the amount of currency to use for tasks requiring significant memory or other resources...
Definition: Threading.cpp:63
#define TsanHappensAfter(cv)
Definition: Compiler.h:445
F(f)
amdgpu Simplify well known AMD library false Value Value const Twine & Name
Twine - A lightweight data structure for efficiently representing the concatenation of temporary valu...
Definition: Twine.h:81
uint32_t get_max_thread_name_length()
Get the maximum length of a thread name on this platform.
void get_thread_name(SmallVectorImpl< char > &Name)
Get the name of the current thread.
#define TsanHappensBefore(cv)
Definition: Compiler.h:444
void call_once(once_flag &flag, Function &&F, Args &&... ArgList)
Execute the function specified as a parameter once.
Definition: Threading.h:100
std::error_code status(const Twine &path, file_status &result, bool follow=true)
Get file status as if by POSIX stat().
bool llvm_is_multithreaded()
Returns true if LLVM is compiled with support for multi-threading, and false otherwise.
Definition: Threading.cpp:31
cas_flag CompareAndSwap(volatile cas_flag *ptr, cas_flag new_value, cas_flag old_value)
Definition: Atomic.cpp:45
std::once_flag once_flag
Definition: Threading.h:70
void MemoryFence()
Definition: Atomic.cpp:31
uint64_t get_threadid()
Return the current thread id, as used in various OS system calls.
void llvm_execute_on_thread(void(*UserFn)(void *), void *UserData, unsigned RequestedStackSize=0)
llvm_execute_on_thread - Execute the given UserFn on a separate thread, passing it the provided UserD...
#define TsanIgnoreWritesBegin()
Definition: Compiler.h:446
#define TsanIgnoreWritesEnd()
Definition: Compiler.h:447
ProcessInfo Wait(const ProcessInfo &PI, unsigned SecondsToWait, bool WaitUntilTerminates, std::string *ErrMsg=nullptr)
This function waits for the process specified by PI to finish.
unsigned hardware_concurrency()
Get the number of threads that the current program can execute concurrently.
Definition: Threading.cpp:76
constexpr char Args[]
Key for Kernel::Metadata::mArgs.