LLVM  8.0.1
FoldingSet.cpp
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1 //===-- Support/FoldingSet.cpp - Uniquing Hash Set --------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements a hash set that can be used to remove duplication of
11 // nodes in a graph.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "llvm/ADT/FoldingSet.h"
16 #include "llvm/ADT/Hashing.h"
17 #include "llvm/Support/Allocator.h"
19 #include "llvm/Support/Host.h"
21 #include <cassert>
22 #include <cstring>
23 using namespace llvm;
24 
25 //===----------------------------------------------------------------------===//
26 // FoldingSetNodeIDRef Implementation
27 
28 /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
29 /// used to lookup the node in the FoldingSetBase.
31  return static_cast<unsigned>(hash_combine_range(Data, Data+Size));
32 }
33 
35  if (Size != RHS.Size) return false;
36  return memcmp(Data, RHS.Data, Size*sizeof(*Data)) == 0;
37 }
38 
39 /// Used to compare the "ordering" of two nodes as defined by the
40 /// profiled bits and their ordering defined by memcmp().
42  if (Size != RHS.Size)
43  return Size < RHS.Size;
44  return memcmp(Data, RHS.Data, Size*sizeof(*Data)) < 0;
45 }
46 
47 //===----------------------------------------------------------------------===//
48 // FoldingSetNodeID Implementation
49 
50 /// Add* - Add various data types to Bit data.
51 ///
52 void FoldingSetNodeID::AddPointer(const void *Ptr) {
53  // Note: this adds pointers to the hash using sizes and endianness that
54  // depend on the host. It doesn't matter, however, because hashing on
55  // pointer values is inherently unstable. Nothing should depend on the
56  // ordering of nodes in the folding set.
57  static_assert(sizeof(uintptr_t) <= sizeof(unsigned long long),
58  "unexpected pointer size");
59  AddInteger(reinterpret_cast<uintptr_t>(Ptr));
60 }
62  Bits.push_back(I);
63 }
65  Bits.push_back(I);
66 }
68  AddInteger((unsigned long)I);
69 }
70 void FoldingSetNodeID::AddInteger(unsigned long I) {
71  if (sizeof(long) == sizeof(int))
72  AddInteger(unsigned(I));
73  else if (sizeof(long) == sizeof(long long)) {
74  AddInteger((unsigned long long)I);
75  } else {
76  llvm_unreachable("unexpected sizeof(long)");
77  }
78 }
80  AddInteger((unsigned long long)I);
81 }
82 void FoldingSetNodeID::AddInteger(unsigned long long I) {
83  AddInteger(unsigned(I));
84  AddInteger(unsigned(I >> 32));
85 }
86 
88  unsigned Size = String.size();
89  Bits.push_back(Size);
90  if (!Size) return;
91 
92  unsigned Units = Size / 4;
93  unsigned Pos = 0;
94  const unsigned *Base = (const unsigned*) String.data();
95 
96  // If the string is aligned do a bulk transfer.
97  if (!((intptr_t)Base & 3)) {
98  Bits.append(Base, Base + Units);
99  Pos = (Units + 1) * 4;
100  } else {
101  // Otherwise do it the hard way.
102  // To be compatible with above bulk transfer, we need to take endianness
103  // into account.
105  "Unexpected host endianness");
106  if (sys::IsBigEndianHost) {
107  for (Pos += 4; Pos <= Size; Pos += 4) {
108  unsigned V = ((unsigned char)String[Pos - 4] << 24) |
109  ((unsigned char)String[Pos - 3] << 16) |
110  ((unsigned char)String[Pos - 2] << 8) |
111  (unsigned char)String[Pos - 1];
112  Bits.push_back(V);
113  }
114  } else { // Little-endian host
115  for (Pos += 4; Pos <= Size; Pos += 4) {
116  unsigned V = ((unsigned char)String[Pos - 1] << 24) |
117  ((unsigned char)String[Pos - 2] << 16) |
118  ((unsigned char)String[Pos - 3] << 8) |
119  (unsigned char)String[Pos - 4];
120  Bits.push_back(V);
121  }
122  }
123  }
124 
125  // With the leftover bits.
126  unsigned V = 0;
127  // Pos will have overshot size by 4 - #bytes left over.
128  // No need to take endianness into account here - this is always executed.
129  switch (Pos - Size) {
130  case 1: V = (V << 8) | (unsigned char)String[Size - 3]; LLVM_FALLTHROUGH;
131  case 2: V = (V << 8) | (unsigned char)String[Size - 2]; LLVM_FALLTHROUGH;
132  case 3: V = (V << 8) | (unsigned char)String[Size - 1]; break;
133  default: return; // Nothing left.
134  }
135 
136  Bits.push_back(V);
137 }
138 
139 // AddNodeID - Adds the Bit data of another ID to *this.
141  Bits.append(ID.Bits.begin(), ID.Bits.end());
142 }
143 
144 /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
145 /// lookup the node in the FoldingSetBase.
147  return FoldingSetNodeIDRef(Bits.data(), Bits.size()).ComputeHash();
148 }
149 
150 /// operator== - Used to compare two nodes to each other.
151 ///
153  return *this == FoldingSetNodeIDRef(RHS.Bits.data(), RHS.Bits.size());
154 }
155 
156 /// operator== - Used to compare two nodes to each other.
157 ///
159  return FoldingSetNodeIDRef(Bits.data(), Bits.size()) == RHS;
160 }
161 
162 /// Used to compare the "ordering" of two nodes as defined by the
163 /// profiled bits and their ordering defined by memcmp().
165  return *this < FoldingSetNodeIDRef(RHS.Bits.data(), RHS.Bits.size());
166 }
167 
169  return FoldingSetNodeIDRef(Bits.data(), Bits.size()) < RHS;
170 }
171 
172 /// Intern - Copy this node's data to a memory region allocated from the
173 /// given allocator and return a FoldingSetNodeIDRef describing the
174 /// interned data.
177  unsigned *New = Allocator.Allocate<unsigned>(Bits.size());
178  std::uninitialized_copy(Bits.begin(), Bits.end(), New);
179  return FoldingSetNodeIDRef(New, Bits.size());
180 }
181 
182 //===----------------------------------------------------------------------===//
183 /// Helper functions for FoldingSetBase.
184 
185 /// GetNextPtr - In order to save space, each bucket is a
186 /// singly-linked-list. In order to make deletion more efficient, we make
187 /// the list circular, so we can delete a node without computing its hash.
188 /// The problem with this is that the start of the hash buckets are not
189 /// Nodes. If NextInBucketPtr is a bucket pointer, this method returns null:
190 /// use GetBucketPtr when this happens.
191 static FoldingSetBase::Node *GetNextPtr(void *NextInBucketPtr) {
192  // The low bit is set if this is the pointer back to the bucket.
193  if (reinterpret_cast<intptr_t>(NextInBucketPtr) & 1)
194  return nullptr;
195 
196  return static_cast<FoldingSetBase::Node*>(NextInBucketPtr);
197 }
198 
199 
200 /// testing.
201 static void **GetBucketPtr(void *NextInBucketPtr) {
202  intptr_t Ptr = reinterpret_cast<intptr_t>(NextInBucketPtr);
203  assert((Ptr & 1) && "Not a bucket pointer");
204  return reinterpret_cast<void**>(Ptr & ~intptr_t(1));
205 }
206 
207 /// GetBucketFor - Hash the specified node ID and return the hash bucket for
208 /// the specified ID.
209 static void **GetBucketFor(unsigned Hash, void **Buckets, unsigned NumBuckets) {
210  // NumBuckets is always a power of 2.
211  unsigned BucketNum = Hash & (NumBuckets-1);
212  return Buckets + BucketNum;
213 }
214 
215 /// AllocateBuckets - Allocated initialized bucket memory.
216 static void **AllocateBuckets(unsigned NumBuckets) {
217  void **Buckets = static_cast<void**>(safe_calloc(NumBuckets + 1,
218  sizeof(void*)));
219  // Set the very last bucket to be a non-null "pointer".
220  Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
221  return Buckets;
222 }
223 
224 //===----------------------------------------------------------------------===//
225 // FoldingSetBase Implementation
226 
227 void FoldingSetBase::anchor() {}
228 
229 FoldingSetBase::FoldingSetBase(unsigned Log2InitSize) {
230  assert(5 < Log2InitSize && Log2InitSize < 32 &&
231  "Initial hash table size out of range");
232  NumBuckets = 1 << Log2InitSize;
233  Buckets = AllocateBuckets(NumBuckets);
234  NumNodes = 0;
235 }
236 
238  : Buckets(Arg.Buckets), NumBuckets(Arg.NumBuckets), NumNodes(Arg.NumNodes) {
239  Arg.Buckets = nullptr;
240  Arg.NumBuckets = 0;
241  Arg.NumNodes = 0;
242 }
243 
245  free(Buckets); // This may be null if the set is in a moved-from state.
246  Buckets = RHS.Buckets;
247  NumBuckets = RHS.NumBuckets;
248  NumNodes = RHS.NumNodes;
249  RHS.Buckets = nullptr;
250  RHS.NumBuckets = 0;
251  RHS.NumNodes = 0;
252  return *this;
253 }
254 
256  free(Buckets);
257 }
258 
260  // Set all but the last bucket to null pointers.
261  memset(Buckets, 0, NumBuckets*sizeof(void*));
262 
263  // Set the very last bucket to be a non-null "pointer".
264  Buckets[NumBuckets] = reinterpret_cast<void*>(-1);
265 
266  // Reset the node count to zero.
267  NumNodes = 0;
268 }
269 
270 void FoldingSetBase::GrowBucketCount(unsigned NewBucketCount) {
271  assert((NewBucketCount > NumBuckets) && "Can't shrink a folding set with GrowBucketCount");
272  assert(isPowerOf2_32(NewBucketCount) && "Bad bucket count!");
273  void **OldBuckets = Buckets;
274  unsigned OldNumBuckets = NumBuckets;
275 
276  // Clear out new buckets.
277  Buckets = AllocateBuckets(NewBucketCount);
278  // Set NumBuckets only if allocation of new buckets was successful.
279  NumBuckets = NewBucketCount;
280  NumNodes = 0;
281 
282  // Walk the old buckets, rehashing nodes into their new place.
283  FoldingSetNodeID TempID;
284  for (unsigned i = 0; i != OldNumBuckets; ++i) {
285  void *Probe = OldBuckets[i];
286  if (!Probe) continue;
287  while (Node *NodeInBucket = GetNextPtr(Probe)) {
288  // Figure out the next link, remove NodeInBucket from the old link.
289  Probe = NodeInBucket->getNextInBucket();
290  NodeInBucket->SetNextInBucket(nullptr);
291 
292  // Insert the node into the new bucket, after recomputing the hash.
293  InsertNode(NodeInBucket,
294  GetBucketFor(ComputeNodeHash(NodeInBucket, TempID),
295  Buckets, NumBuckets));
296  TempID.clear();
297  }
298  }
299 
300  free(OldBuckets);
301 }
302 
303 /// GrowHashTable - Double the size of the hash table and rehash everything.
304 ///
305 void FoldingSetBase::GrowHashTable() {
306  GrowBucketCount(NumBuckets * 2);
307 }
308 
309 void FoldingSetBase::reserve(unsigned EltCount) {
310  // This will give us somewhere between EltCount / 2 and
311  // EltCount buckets. This puts us in the load factor
312  // range of 1.0 - 2.0.
313  if(EltCount < capacity())
314  return;
315  GrowBucketCount(PowerOf2Floor(EltCount));
316 }
317 
318 /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
319 /// return it. If not, return the insertion token that will make insertion
320 /// faster.
323  void *&InsertPos) {
324  unsigned IDHash = ID.ComputeHash();
325  void **Bucket = GetBucketFor(IDHash, Buckets, NumBuckets);
326  void *Probe = *Bucket;
327 
328  InsertPos = nullptr;
329 
330  FoldingSetNodeID TempID;
331  while (Node *NodeInBucket = GetNextPtr(Probe)) {
332  if (NodeEquals(NodeInBucket, ID, IDHash, TempID))
333  return NodeInBucket;
334  TempID.clear();
335 
336  Probe = NodeInBucket->getNextInBucket();
337  }
338 
339  // Didn't find the node, return null with the bucket as the InsertPos.
340  InsertPos = Bucket;
341  return nullptr;
342 }
343 
344 /// InsertNode - Insert the specified node into the folding set, knowing that it
345 /// is not already in the map. InsertPos must be obtained from
346 /// FindNodeOrInsertPos.
347 void FoldingSetBase::InsertNode(Node *N, void *InsertPos) {
348  assert(!N->getNextInBucket());
349  // Do we need to grow the hashtable?
350  if (NumNodes+1 > capacity()) {
351  GrowHashTable();
352  FoldingSetNodeID TempID;
353  InsertPos = GetBucketFor(ComputeNodeHash(N, TempID), Buckets, NumBuckets);
354  }
355 
356  ++NumNodes;
357 
358  /// The insert position is actually a bucket pointer.
359  void **Bucket = static_cast<void**>(InsertPos);
360 
361  void *Next = *Bucket;
362 
363  // If this is the first insertion into this bucket, its next pointer will be
364  // null. Pretend as if it pointed to itself, setting the low bit to indicate
365  // that it is a pointer to the bucket.
366  if (!Next)
367  Next = reinterpret_cast<void*>(reinterpret_cast<intptr_t>(Bucket)|1);
368 
369  // Set the node's next pointer, and make the bucket point to the node.
370  N->SetNextInBucket(Next);
371  *Bucket = N;
372 }
373 
374 /// RemoveNode - Remove a node from the folding set, returning true if one was
375 /// removed or false if the node was not in the folding set.
377  // Because each bucket is a circular list, we don't need to compute N's hash
378  // to remove it.
379  void *Ptr = N->getNextInBucket();
380  if (!Ptr) return false; // Not in folding set.
381 
382  --NumNodes;
383  N->SetNextInBucket(nullptr);
384 
385  // Remember what N originally pointed to, either a bucket or another node.
386  void *NodeNextPtr = Ptr;
387 
388  // Chase around the list until we find the node (or bucket) which points to N.
389  while (true) {
390  if (Node *NodeInBucket = GetNextPtr(Ptr)) {
391  // Advance pointer.
392  Ptr = NodeInBucket->getNextInBucket();
393 
394  // We found a node that points to N, change it to point to N's next node,
395  // removing N from the list.
396  if (Ptr == N) {
397  NodeInBucket->SetNextInBucket(NodeNextPtr);
398  return true;
399  }
400  } else {
401  void **Bucket = GetBucketPtr(Ptr);
402  Ptr = *Bucket;
403 
404  // If we found that the bucket points to N, update the bucket to point to
405  // whatever is next.
406  if (Ptr == N) {
407  *Bucket = NodeNextPtr;
408  return true;
409  }
410  }
411  }
412 }
413 
414 /// GetOrInsertNode - If there is an existing simple Node exactly
415 /// equal to the specified node, return it. Otherwise, insert 'N' and it
416 /// instead.
419  GetNodeProfile(N, ID);
420  void *IP;
421  if (Node *E = FindNodeOrInsertPos(ID, IP))
422  return E;
423  InsertNode(N, IP);
424  return N;
425 }
426 
427 //===----------------------------------------------------------------------===//
428 // FoldingSetIteratorImpl Implementation
429 
431  // Skip to the first non-null non-self-cycle bucket.
432  while (*Bucket != reinterpret_cast<void*>(-1) &&
433  (!*Bucket || !GetNextPtr(*Bucket)))
434  ++Bucket;
435 
436  NodePtr = static_cast<FoldingSetNode*>(*Bucket);
437 }
438 
440  // If there is another link within this bucket, go to it.
441  void *Probe = NodePtr->getNextInBucket();
442 
443  if (FoldingSetNode *NextNodeInBucket = GetNextPtr(Probe))
444  NodePtr = NextNodeInBucket;
445  else {
446  // Otherwise, this is the last link in this bucket.
447  void **Bucket = GetBucketPtr(Probe);
448 
449  // Skip to the next non-null non-self-cycle bucket.
450  do {
451  ++Bucket;
452  } while (*Bucket != reinterpret_cast<void*>(-1) &&
453  (!*Bucket || !GetNextPtr(*Bucket)));
454 
455  NodePtr = static_cast<FoldingSetNode*>(*Bucket);
456  }
457 }
458 
459 //===----------------------------------------------------------------------===//
460 // FoldingSetBucketIteratorImpl Implementation
461 
463  Ptr = (!*Bucket || !GetNextPtr(*Bucket)) ? (void*) Bucket : *Bucket;
464 }
void AddPointer(const void *Ptr)
Add* - Add various data types to Bit data.
Definition: FoldingSet.cpp:52
static void ** AllocateBuckets(unsigned NumBuckets)
AllocateBuckets - Allocated initialized bucket memory.
Definition: FoldingSet.cpp:216
void clear()
clear - Remove all nodes from the folding set.
Definition: FoldingSet.cpp:259
void reserve(unsigned EltCount)
reserve - Increase the number of buckets such that adding the EltCount-th node won&#39;t cause a rebucket...
Definition: FoldingSet.cpp:309
This class represents lattice values for constants.
Definition: AllocatorList.h:24
#define LLVM_FALLTHROUGH
Definition: Compiler.h:86
unsigned NumBuckets
NumBuckets - Length of the Buckets array. Always a power of 2.
Definition: FoldingSet.h:121
LLVM_NODISCARD LLVM_ATTRIBUTE_ALWAYS_INLINE size_t size() const
size - Get the string size.
Definition: StringRef.h:138
bool operator<(const FoldingSetNodeID &RHS) const
Used to compare the "ordering" of two nodes as defined by the profiled bits and their ordering define...
Definition: FoldingSet.cpp:164
FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const
Intern - Copy this node&#39;s data to a memory region allocated from the given allocator and return a Fol...
Definition: FoldingSet.cpp:176
unsigned capacity()
capacity - Returns the number of nodes permitted in the folding set before a rebucket operation is pe...
Definition: FoldingSet.h:165
LLVM_NODISCARD LLVM_ATTRIBUTE_ALWAYS_INLINE const char * data() const
data - Get a pointer to the start of the string (which may not be null terminated).
Definition: StringRef.h:128
unsigned ComputeHash() const
ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to lookup the node in the F...
Definition: FoldingSet.cpp:146
This file defines the MallocAllocator and BumpPtrAllocator interfaces.
bool operator<(FoldingSetNodeIDRef) const
Used to compare the "ordering" of two nodes as defined by the profiled bits and their ordering define...
Definition: FoldingSet.cpp:41
static void ** GetBucketPtr(void *NextInBucketPtr)
testing.
Definition: FoldingSet.cpp:201
constexpr bool IsBigEndianHost
Definition: Host.h:47
virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash, FoldingSetNodeID &TempID) const =0
NodeEquals - Instantiations of the FoldingSet template implement this function to compare the given n...
void AddInteger(signed I)
Definition: FoldingSet.cpp:61
static const bool IsLittleEndianHost
Definition: Host.h:50
Node * GetOrInsertNode(Node *N)
GetOrInsertNode - If there is an existing simple Node exactly equal to the specified node...
Definition: FoldingSet.cpp:417
void InsertNode(Node *N, void *InsertPos)
InsertNode - Insert the specified node into the folding set, knowing that it is not already in the fo...
Definition: FoldingSet.cpp:347
unsigned ComputeHash() const
ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef, used to lookup the node in th...
Definition: FoldingSet.cpp:30
FoldingSetNodeID - This class is used to gather all the unique data bits of a node.
Definition: FoldingSet.h:306
void SetNextInBucket(void *N)
Definition: FoldingSet.h:146
void AddNodeID(const FoldingSetNodeID &ID)
Definition: FoldingSet.cpp:140
constexpr bool isPowerOf2_32(uint32_t Value)
Return true if the argument is a power of two > 0.
Definition: MathExtras.h:429
Allocate memory in an ever growing pool, as if by bump-pointer.
Definition: Allocator.h:141
std::shared_ptr< Node > NodePtr
Short-hand for a Node pointer.
Definition: MsgPackTypes.h:33
static GCRegistry::Add< CoreCLRGC > E("coreclr", "CoreCLR-compatible GC")
LLVM_ATTRIBUTE_ALWAYS_INLINE iterator begin()
Definition: SmallVector.h:129
LLVM_ATTRIBUTE_RETURNS_NONNULL LLVM_ATTRIBUTE_RETURNS_NOALIAS void * Allocate(size_t Size, size_t Alignment)
Allocate space at the specified alignment.
Definition: Allocator.h:215
void * getNextInBucket() const
Definition: FoldingSet.h:145
Node * FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos)
FindNodeOrInsertPos - Look up the node specified by ID.
Definition: FoldingSet.cpp:322
static void ** GetBucketFor(unsigned Hash, void **Buckets, unsigned NumBuckets)
GetBucketFor - Hash the specified node ID and return the hash bucket for the specified ID...
Definition: FoldingSet.cpp:209
void ** Buckets
Buckets - Array of bucket chains.
Definition: FoldingSet.h:118
size_t size() const
Definition: SmallVector.h:53
#define llvm_unreachable(msg)
Marks that the current location is not supposed to be reachable.
unsigned NumNodes
NumNodes - Number of nodes in the folding set.
Definition: FoldingSet.h:125
Basic Register Allocator
FoldingSetBase(unsigned Log2InitSize=6)
Definition: FoldingSet.cpp:229
void clear()
clear - Clear the accumulated profile, allowing this FoldingSetNodeID object to be used to compute a ...
Definition: FoldingSet.h:334
virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const =0
GetNodeProfile - Instantiations of the FoldingSet template implement this function to gather data bit...
FoldingSetBase - Implements the folding set functionality.
Definition: FoldingSet.h:113
static FoldingSetBase::Node * GetNextPtr(void *NextInBucketPtr)
Helper functions for FoldingSetBase.
Definition: FoldingSet.cpp:191
hash_code hash_combine_range(InputIteratorT first, InputIteratorT last)
Compute a hash_code for a sequence of values.
Definition: Hashing.h:479
amdgpu Simplify well known AMD library false Value Value * Arg
bool operator==(FoldingSetNodeIDRef) const
Definition: FoldingSet.cpp:34
LLVM_ATTRIBUTE_ALWAYS_INLINE iterator end()
Definition: SmallVector.h:133
FoldingSetNodeIDRef - This class describes a reference to an interned FoldingSetNodeID, which can be a useful to store node id data rather than using plain FoldingSetNodeIDs, since the 32-element SmallVector is often much larger than necessary, and the possibility of heap allocation means it requires a non-trivial destructor call.
Definition: FoldingSet.h:278
pointer data()
Return a pointer to the vector&#39;s buffer, even if empty().
Definition: SmallVector.h:149
Merge contiguous icmps into a memcmp
Definition: MergeICmps.cpp:867
Node - This class is used to maintain the singly linked bucket list in a folding set.
Definition: FoldingSet.h:136
FoldingSetIteratorImpl(void **Bucket)
Definition: FoldingSet.cpp:430
#define I(x, y, z)
Definition: MD5.cpp:58
#define N
void AddString(StringRef String)
Definition: FoldingSet.cpp:87
virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const =0
ComputeNodeHash - Instantiations of the FoldingSet template implement this function to compute a hash...
bool RemoveNode(Node *N)
RemoveNode - Remove a node from the folding set, returning true if one was removed or false if the no...
Definition: FoldingSet.cpp:376
assert(ImpDefSCC.getReg()==AMDGPU::SCC &&ImpDefSCC.isDef())
FoldingSetBucketIteratorImpl(void **Bucket)
Definition: FoldingSet.cpp:462
uint64_t PowerOf2Floor(uint64_t A)
Returns the power of two which is less than or equal to the given value.
Definition: MathExtras.h:652
LLVM_ATTRIBUTE_RETURNS_NONNULL void * safe_calloc(size_t Count, size_t Sz)
Definition: MemAlloc.h:33
StringRef - Represent a constant reference to a string, i.e.
Definition: StringRef.h:49
FoldingSetBase & operator=(FoldingSetBase &&RHS)
Definition: FoldingSet.cpp:244
bool operator==(const FoldingSetNodeID &RHS) const
operator== - Used to compare two nodes to each other.
Definition: FoldingSet.cpp:152