addNode(const SUnit *SU) override | llvm::LatencyPriorityQueue | inlinevirtual |
dump(ScheduleDAG *DAG) const override | llvm::LatencyPriorityQueue | virtual |
empty() const override | llvm::LatencyPriorityQueue | inlinevirtual |
getCurCycle() const | llvm::SchedulingPriorityQueue | inline |
getLatency(unsigned NodeNum) const | llvm::LatencyPriorityQueue | inline |
getNumSolelyBlockNodes(unsigned NodeNum) const | llvm::LatencyPriorityQueue | inline |
hasReadyFilter() const | llvm::SchedulingPriorityQueue | inline |
initNodes(std::vector< SUnit > &sunits) override | llvm::LatencyPriorityQueue | inlinevirtual |
isBottomUp() const override | llvm::LatencyPriorityQueue | inlinevirtual |
isReady(SUnit *) const | llvm::SchedulingPriorityQueue | inlinevirtual |
LatencyPriorityQueue() | llvm::LatencyPriorityQueue | inline |
pop() override | llvm::LatencyPriorityQueue | virtual |
push(SUnit *U) override | llvm::LatencyPriorityQueue | virtual |
push_all(const std::vector< SUnit *> &Nodes) | llvm::SchedulingPriorityQueue | inline |
releaseState() override | llvm::LatencyPriorityQueue | inlinevirtual |
remove(SUnit *SU) override | llvm::LatencyPriorityQueue | virtual |
scheduledNode(SUnit *SU) override | llvm::LatencyPriorityQueue | virtual |
SchedulingPriorityQueue(bool rf=false) | llvm::SchedulingPriorityQueue | inline |
setCurCycle(unsigned Cycle) | llvm::SchedulingPriorityQueue | inline |
tracksRegPressure() const | llvm::SchedulingPriorityQueue | inlinevirtual |
unscheduledNode(SUnit *) | llvm::SchedulingPriorityQueue | inlinevirtual |
updateNode(const SUnit *SU) override | llvm::LatencyPriorityQueue | inlinevirtual |
~SchedulingPriorityQueue()=default | llvm::SchedulingPriorityQueue | virtual |